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Public API Reference |
Some functions to perform squared distance calculations. More...
#include <csgeom/math3d_d.h>
Static Public Member Functions | |
| static double | PointLine (const csDVector3 &p, const csDVector3 &l1, const csDVector3 &l2) |
| Returns the squared distance between a point and a line. | |
| static double | PointPlane (const csDVector3 &p, const csDPlane &plane) |
| Returns the squared distance between a point and a normalized plane. | |
| static double | PointPoint (const csDVector3 &p1, const csDVector3 &p2) |
| Returns the squared distance between two points. | |
| static double | PointPoly (const csDVector3 &p, csDVector3 *V, int n, const csDPlane &plane, double sqdist=-1) |
| Returns the squared distance between a point and a polygon. | |
Some functions to perform squared distance calculations.
This is a static class and contains only static member functions.
Definition at line 569 of file math3d_d.h.
| static double csDSquaredDist::PointLine | ( | const csDVector3 & | p, |
| const csDVector3 & | l1, | ||
| const csDVector3 & | l2 | ||
| ) | [static] |
Returns the squared distance between a point and a line.
| static double csDSquaredDist::PointPlane | ( | const csDVector3 & | p, |
| const csDPlane & | plane | ||
| ) | [inline, static] |
Returns the squared distance between a point and a normalized plane.
Definition at line 581 of file math3d_d.h.
| static double csDSquaredDist::PointPoint | ( | const csDVector3 & | p1, |
| const csDVector3 & | p2 | ||
| ) | [inline, static] |
Returns the squared distance between two points.
Definition at line 573 of file math3d_d.h.
| static double csDSquaredDist::PointPoly | ( | const csDVector3 & | p, |
| csDVector3 * | V, | ||
| int | n, | ||
| const csDPlane & | plane, | ||
| double | sqdist = -1 |
||
| ) | [static] |
Returns the squared distance between a point and a polygon.
If sqdist is >= 0, then it is used as the pre-calculated point to plane distance. V is an array of vertices, n is the number of vertices, and plane is the polygon plane.