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Public API Reference |
Render manager portal setup. More...
#include "iengine/movable.h"#include "iengine/portal.h"#include "iengine/portalcontainer.h"#include "iengine/sector.h"#include "csgeom/math3d.h"#include "csgeom/polyclip.h"#include "csgfx/renderbuffer.h"#include "csgfx/shadervarcontext.h"#include "cstool/rbuflock.h"#include "csplugincommon/rendermanager/renderview.h"#include "csplugincommon/rendermanager/svsetup.h"#include "csplugincommon/rendermanager/texturecache.h"Go to the source code of this file.
Classes | |
| struct | CS::RenderManager::StandardPortalSetup< RenderTreeType, ContextSetup >::ContextSetupData |
| Data that needs to be passed between portal setup steps by the context setup function. More... | |
| struct | CS::RenderManager::StandardPortalSetup_Base::PersistentData::csBoxClipperCached |
| Cache-helper for box clipper caching. More... | |
| struct | CS::RenderManager::StandardPortalSetup_Base::PersistentData |
| Data used by the helper that needs to persist over multiple frames. More... | |
| struct | CS::RenderManager::StandardPortalSetup_Base::PersistentData::PortalBufferConstraint |
| GenericCache-constraints for PortalBuffer caching. More... | |
| struct | CS::RenderManager::StandardPortalSetup_Base::PersistentData::PortalBuffers |
| Cache structure for portal render buffers. More... | |
| class | CS::RenderManager::StandardPortalSetup< RenderTreeType, ContextSetup > |
| Standard setup functor for portals. More... | |
| class | CS::RenderManager::StandardPortalSetup_Base |
| Base class for StandardPortalSetup, containing types and members which are independent of the template arguments that can be provided to StandardPortalSetup. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Render manager portal setup.
Definition in file portalsetup.h.