This is the complete list of members for
iDynamicsSystemCollider, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| CreateBoxGeometry(const csVector3 &box_size)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreateCapsuleGeometry(float length, float radius)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreateConvexMeshGeometry(iMeshWrapper *mesh)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreateCylinderGeometry(float length, float radius)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreateMeshGeometry(iMeshWrapper *mesh)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreatePlaneGeometry(const csPlane3 &plane)=0 | iDynamicsSystemCollider | [pure virtual] |
| CreateSphereGeometry(const csSphere &sphere)=0 | iDynamicsSystemCollider | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FillWithColliderGeometry(csRef< iGeneralFactoryState > genmesh_fact)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetBoxGeometry(csVector3 &size)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetCapsuleGeometry(float &length, float &radius)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetConvexMeshGeometry(csVector3 *&vertices, size_t &vertexCount, int *&indices, size_t &triangleCount)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetCylinderGeometry(float &length, float &radius)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetDensity()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetElasticity()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetFriction()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetGeometryType()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetLocalTransform()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetMeshGeometry(csVector3 *&vertices, size_t &vertexCount, int *&indices, size_t &triangleCount)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetPlaneGeometry(csPlane3 &plane)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetSoftness()=0 | iDynamicsSystemCollider | [pure virtual] |
| GetSphereGeometry(csSphere &sphere)=0 | iDynamicsSystemCollider | [pure virtual] |
| GetTransform()=0 | iDynamicsSystemCollider | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| IsStatic()=0 | iDynamicsSystemCollider | [pure virtual] |
| MakeDynamic()=0 | iDynamicsSystemCollider | [pure virtual] |
| MakeStatic()=0 | iDynamicsSystemCollider | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetDensity(float density)=0 | iDynamicsSystemCollider | [pure virtual] |
| SetElasticity(float elasticity)=0 | iDynamicsSystemCollider | [pure virtual] |
| SetFriction(float friction)=0 | iDynamicsSystemCollider | [pure virtual] |
| SetSoftness(float softness)=0 | iDynamicsSystemCollider | [pure virtual] |
| SetTransform(const csOrthoTransform &trans)=0 | iDynamicsSystemCollider | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |