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Public API Reference |
This class is a factory for creating animation controls. More...
#include <imesh/genmesh.h>
Public Member Functions | |
| virtual csPtr < iGenMeshAnimationControl > | CreateAnimationControl (iMeshObject *mesh)=0 |
| Create a new animation control. | |
| virtual const char * | Load (iDocumentNode *node)=0 |
| Setup this animation control from a document node. | |
| virtual const char * | Save (iDocumentNode *parent)=0 |
| Save this animation control to a document node. | |
This class is a factory for creating animation controls.
Main creators of instances implementing this interface:
Main ways to get pointers to this interface:
Main users of this interface:
| virtual csPtr<iGenMeshAnimationControl> iGenMeshAnimationControlFactory::CreateAnimationControl | ( | iMeshObject * | mesh | ) | [pure virtual] |
Create a new animation control.
| virtual const char* iGenMeshAnimationControlFactory::Load | ( | iDocumentNode * | node | ) | [pure virtual] |
Setup this animation control from a document node.
Returns 0 on success or an error description on failure.
| virtual const char* iGenMeshAnimationControlFactory::Save | ( | iDocumentNode * | parent | ) | [pure virtual] |
Save this animation control to a document node.
Returns 0 on success or an error description on failure.