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Public API Reference |
Classes | |
| class | csFogInfo |
| Information for vertex based fog. More... | |
| class | csRenderContext |
| This structure keeps track of the current render context. More... | |
| struct | iCamera |
| Camera class. More... | |
| struct | iCameraListener |
| Implement this interface if you are interested in learning when the camera changes sector or moves. More... | |
| struct | iCameraPosition |
| A camera position. More... | |
| struct | iCameraPositionList |
| A list of camera position objects. More... | |
| struct | iCameraSectorListener |
| Implement this interface if you are interested in learning when the camera changes sector. More... | |
| struct | iCustomMatrixCamera |
| An implementation of iCamera that renders a world with a custom projection matrix. More... | |
| struct | iPerspectiveCamera |
| An implementation of iCamera that renders a world with a classical perspective. More... | |
| struct | iRenderView |
| This interface represents all information needed to render some object in a current draw context. More... | |