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Public API Reference |
Table texture mapper. More...
#include <cstool/primitives.h>
Public Member Functions | |
| virtual csVector2 | Map (const csVector3 &, const csVector3 &, size_t idx) |
| Map a 3D coordinate and a triangle plane to 2D UV space. | |
Table texture mapper.
This one just maps based on a table and vertex index given at construction time.
Definition at line 66 of file primitives.h.
| virtual csVector2 CS::Geometry::TableTextureMapper::Map | ( | const csVector3 & | point, |
| const csVector3 & | normal, | ||
| size_t | idx | ||
| ) | [inline, virtual] |
Map a 3D coordinate and a triangle plane to 2D UV space.
| point | is the point in 3D space. |
| normal | is the normal of the point that we're mapping. |
| idx | is the index in the model. |
Implements CS::Geometry::TextureMapper.
Definition at line 74 of file primitives.h.