, including all inherited members.
| AddedFogInfo() const | CS::RenderManager::RenderView | [inline] |
| AddRefOwner(void **ref_owner) | scfImplementation< RenderView > | [inline, virtual] |
| CreateNewCamera() | CS::RenderManager::RenderView | |
| CreateRenderContext() | CS::RenderManager::RenderView | [virtual] |
| DecRef() | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline, virtual] |
| DestroyRenderContext(csRenderContext *context) | CS::RenderManager::RenderView | [virtual] |
| GetCamera() | CS::RenderManager::RenderView | [inline, virtual] |
| GetClipper() | CS::RenderManager::RenderView | [inline, virtual] |
| GetClipPlane(csPlane3 &pl) const | CS::RenderManager::RenderView | [inline] |
| GetClipPlane() const | CS::RenderManager::RenderView | [inline] |
| GetClipPlane() | CS::RenderManager::RenderView | [inline] |
| GetCsRenderContext() const | CS::RenderManager::RenderView | [inline] |
| GetCurrentFrameNumber() const | CS::RenderManager::RenderView | [virtual] |
| GetEngine() | CS::RenderManager::RenderView | [virtual] |
| GetFirstFogInfo() | CS::RenderManager::RenderView | [inline] |
| GetFrustum(float &lx, float &rx, float &ty, float &by) | CS::RenderManager::RenderView | [inline, virtual] |
| GetGraphics2D() | CS::RenderManager::RenderView | [inline, virtual] |
| GetGraphics3D() | CS::RenderManager::RenderView | [inline, virtual] |
| GetInterfaceMetadata() | scfImplementation< RenderView > | [inline, virtual] |
| GetLastPortal() | CS::RenderManager::RenderView | [inline, virtual] |
| GetMeshFilter() const | CS::RenderManager::RenderView | [inline] |
| GetOriginalCamera() const | CS::RenderManager::RenderView | [inline, virtual] |
| GetPreviousSector() | CS::RenderManager::RenderView | [inline, virtual] |
| GetRefCount() | scfImplementation< RenderView > | [inline, virtual] |
| GetRenderContext() | CS::RenderManager::RenderView | [inline, virtual] |
| GetRenderRecursionLevel() const | CS::RenderManager::RenderView | [inline] |
| GetThisSector() | CS::RenderManager::RenderView | [inline, virtual] |
| GetViewHeight() const | CS::RenderManager::RenderView | [inline] |
| GetViewWidth() const | CS::RenderManager::RenderView | [inline] |
| IncRef() | scfImplementation< RenderView > | [inline, virtual] |
| InitialiseFromCamera(iCamera *camera) | CS::RenderManager::RenderView | |
| InitialiseFromView(iView *view) | CS::RenderManager::RenderView | |
| IsClipperRequired() const | CS::RenderManager::RenderView | [inline] |
| operator delete(void *instance, Pool &p) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| operator delete(void *instance) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| operator new(size_t n, Pool &p) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| operator=(const scfImplementation &) | scfImplementation< RenderView > | [inline] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< RenderView, iRenderView > | [inline, virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< RenderView > | [inline, virtual] |
| RenderView() | CS::RenderManager::RenderView | |
| RenderView(iCamera *c) | CS::RenderManager::RenderView | |
| RenderView(iCamera *c, iClipper2D *v, iGraphics3D *ig3d) | CS::RenderManager::RenderView | |
| RenderView(iView *v) | CS::RenderManager::RenderView | |
| RenderView(const RenderView &other) | CS::RenderManager::RenderView | |
| RenderView(const RenderView &other, bool keepCamera) | CS::RenderManager::RenderView | |
| ResetFogInfo() | CS::RenderManager::RenderView | [inline] |
| RestoreRenderContext() | CS::RenderManager::RenderView | [virtual] |
| scfImplementation(RenderView *object, iBase *parent=0) | scfImplementation< RenderView > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< RenderView > | [inline] |
| scfImplementationPooled(scfClassType *object) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfImplementationPooled(scfClassType *object, A a) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfImplementationPooled(scfClassType *object, A a, B b) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfImplementationPooled(scfClassType *object, A a, B b, C c) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfImplementationPooled(scfClassType *object, A a, B b, C c, D d) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfImplementationPooled(scfClassType *object, A a, B b, C c, D d, E e) | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [inline] |
| scfPool | scfImplementationPooled< scfImplementation1< RenderView, iRenderView > > | [protected] |
| SetCamera(iCamera *camera) | CS::RenderManager::RenderView | |
| SetClipper(iClipper2D *clip) | CS::RenderManager::RenderView | |
| SetClipPlane(const csPlane3 &p) | CS::RenderManager::RenderView | [inline] |
| SetCsRenderContext(csRenderContext *c) | CS::RenderManager::RenderView | [inline] |
| SetEngine(iEngine *engine) | CS::RenderManager::RenderView | |
| SetFirstFogInfo(csFogInfo *fi) | CS::RenderManager::RenderView | [inline] |
| SetFrustum(float lx, float rx, float ty, float by) | CS::RenderManager::RenderView | |
| SetLastPortal(iPortal *por) | CS::RenderManager::RenderView | [inline] |
| SetMeshFilter(const CS::Utility::MeshFilter &filter) | CS::RenderManager::RenderView | |
| SetOriginalCamera(iCamera *camera) | CS::RenderManager::RenderView | |
| SetPreviousSector(iSector *s) | CS::RenderManager::RenderView | [inline] |
| SetRenderRecursionLevel(int rec) | CS::RenderManager::RenderView | [inline] |
| SetThisSector(iSector *s) | CS::RenderManager::RenderView | [inline] |
| SetViewDimensions(int w, int h) | CS::RenderManager::RenderView | [inline] |
| UseClipFrustum(bool u) | CS::RenderManager::RenderView | [inline] |
| UseClipPlane(bool u) | CS::RenderManager::RenderView | [inline] |
| ~iBase() | iBase | [inline, protected, virtual] |