, including all inherited members.
| AddRefOwner(void **ref_owner) | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| ATI enum value | CS::PluginCommon::ShaderProgramPluginGL | |
| clipPlanes | CS::PluginCommon::ShaderProgramPluginGL | |
| Close() | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| DecRef() | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| doVerbose | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| doVerbosePrecache | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| ext | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| GetInterfaceMetadata() | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| GetRefCount() | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| HardwareVendor enum name | CS::PluginCommon::ShaderProgramPluginGL | |
| IncRef() | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| Initialize(iObjectRegistry *objectReg) | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| Invalid enum value | CS::PluginCommon::ShaderProgramPluginGL | |
| isOpen | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| NVIDIA enum value | CS::PluginCommon::ShaderProgramPluginGL | |
| object_reg | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| Open() | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| operator=(const scfImplementation &) | scfImplementation< ShaderProgramPluginGL > | [inline] |
| Other enum value | CS::PluginCommon::ShaderProgramPluginGL | |
| ParseVendorMask(const char *mask) | CS::PluginCommon::ShaderProgramPluginGL | |
| Precache(const char *type, const char *tag, iBase *previous, iDocumentNode *node, iHierarchicalCache *cacheTo, csRef< iBase > *outObj=0)=0 | iShaderProgramPlugin | [pure virtual] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< ShaderProgramPluginGL, iShaderProgramPlugin > | [inline, virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< ShaderProgramPluginGL > | [inline, virtual] |
| scfImplementation(ShaderProgramPluginGL *object, iBase *parent=0) | scfImplementation< ShaderProgramPluginGL > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< ShaderProgramPluginGL > | [inline] |
| ShaderProgramPluginGL(iBase *parent) | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| statecache | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| vendor | CS::PluginCommon::ShaderProgramPluginGL | [protected] |
| VendorFromString(const char *vendorStr) | CS::PluginCommon::ShaderProgramPluginGL | [static] |
| VendorToString(HardwareVendor vendor) | CS::PluginCommon::ShaderProgramPluginGL | [static] |
| ~iBase() | iBase | [inline, protected, virtual] |