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Public API Reference |
Collision helper. More...
#include "csextern.h"#include "csgeom/box.h"#include "csutil/csobject.h"#include "csutil/leakguard.h"#include "csutil/array.h"#include "csutil/scf_implementation.h"#include "csutil/set.h"#include "ivaria/collider.h"Go to the source code of this file.
Classes | |
| class | csColliderActor |
| With csColliderActor you can more easily manage collision detection of a player or character model with gravity handling. More... | |
| class | csColliderHelper |
| This is a class containing a few static member functions to help work with csColliderWrapper and collision detection in general. More... | |
| class | csColliderWrapper |
| This is a convenience object that you can use in your own games to attach an iCollider object (from the CD plugin system) to any other csObject (including CS entities). More... | |
| struct | csTraceBeamResult |
| Return structure for the csColliderHelper::TraceBeam() method. More... | |
Collision helper.
Definition in file collider.h.