![]() |
Public API Reference |
Render buffer. More...
#include "csextern.h"#include "csutil/csstring.h"#include "csutil/leakguard.h"#include "csutil/scf_implementation.h"#include "csutil/weakref.h"#include "imap/renderbufferpersistence.h"#include "ivideo/rndbuf.h"Go to the source code of this file.
Classes | |
| struct | csInterleavedSubBufferOptions |
| Structure describing the properties of the individual buffers to be interleaved. More... | |
| class | csRenderBuffer |
| Render buffer - basic container for mesh geometry data. More... | |
| struct | csRenderBuffer::Props |
| To scrape off a few bytes use bitfields; assumes values are in sane limits. More... | |
| class | CS::RenderBufferPersistent |
| Render buffer wrapper with additional persistence information. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
Render buffer.
Definition in file renderbuffer.h.