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Public API Reference |
Implement this interface if you are interested in learning when the camera changes sector or moves. More...
#include <iengine/camera.h>
Public Member Functions | |
| virtual void | CameraMoved (iCamera *camera)=0 |
| Fired when the camera moves. | |
| virtual void | NewSector (iCamera *camera, iSector *sector)=0 |
| Fired when the sector changes. | |
Implement this interface if you are interested in learning when the camera changes sector or moves.
This callback is used by:
| virtual void iCameraListener::CameraMoved | ( | iCamera * | camera | ) | [pure virtual] |
Fired when the camera moves.
Implemented in iCameraSectorListener.
| virtual void iCameraListener::NewSector | ( | iCamera * | camera, |
| iSector * | sector | ||
| ) | [pure virtual] |
Fired when the sector changes.
Implemented in iCameraSectorListener.