This is the complete list of members for
iSprite2DState, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| CreateRegularVertices(int n, bool setuv)=0 | iSprite2DState | [pure virtual] |
| CreateUVAnimation()=0 | iSprite2DFactoryState | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| EnsureVertexCopy()=0 | iSprite2DState | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetUVAnimation(const char *name) const =0 | iSprite2DState | [pure virtual] |
| GetUVAnimation(int idx) const =0 | iSprite2DState | [pure virtual] |
| GetUVAnimation(int idx, int &style, bool &loop) const =0 | iSprite2DState | [pure virtual] |
| GetUVAnimationCount() const =0 | iSprite2DFactoryState | [pure virtual] |
| GetVertices()=0 | iSprite2DState | [pure virtual] |
| HasLighting() const =0 | iSprite2DFactoryState | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| PlayUVAnimation(int idx, int style, bool loop)=0 | iSprite2DState | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| RemoveUVAnimation(iSprite2DUVAnimation *anim)=0 | iSprite2DFactoryState | [pure virtual] |
| SetLighting(bool l)=0 | iSprite2DFactoryState | [pure virtual] |
| SetUVAnimation(const char *name, int style, bool loop)=0 | iSprite2DState | [pure virtual] |
| StopUVAnimation(int idx)=0 | iSprite2DState | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |