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Public API Reference |
Texture cache. More...
#include "igraphic/image.h"#include "ivideo/texture.h"#include "ivideo/txtmgr.h"#include "csutil/genericresourcecache.h"Go to the source code of this file.
Classes | |
| class | CS::RenderManager::TextureCacheT< ReuseCondition, PurgeCondition > |
| Cache for caching precreated textures. More... | |
| struct | CS::RenderManager::Implementation::TextureSizeConstraint |
| Helper for generic resource cache storing texture handles. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Typedefs | |
| typedef TextureCacheT | CS::RenderManager::TextureCache |
| Texture cache using time-based reuse and purge conditions. | |
Texture cache.
Definition in file texturecache.h.