|  |  |  | Mx Toolkit Reference Manual |  | 
|---|---|---|---|---|
| Top | Description | Object Hierarchy | Implemented Interfaces | Properties | ||||
MxItemView; MxItemViewClass; ClutterActor * mx_item_view_new (void); void mx_item_view_set_model (MxItemView *item_view,ClutterModel *model); ClutterModel * mx_item_view_get_model (MxItemView *item_view); void mx_item_view_set_item_type (MxItemView *item_view,GType item_type); GType mx_item_view_get_item_type (MxItemView *item_view); void mx_item_view_add_attribute (MxItemView *item_view,const gchar *attribute,gint column); void mx_item_view_freeze (MxItemView *item_view); void mx_item_view_thaw (MxItemView *item_view); void mx_item_view_set_factory (MxItemView *item_view,MxItemFactory *factory); MxItemFactory * mx_item_view_get_factory (MxItemView *item_view);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MxGrid +----MxItemView
MxItemView implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface, MxStylable, MxScrollable and MxFocusable.
"factory" GObject* : Read / Write "item-type" GType* : Read / Write "model" ClutterModel* : Read / Write
MxItemView is a flow layout container driven by a ClutterModel. Children are created for each row in the model, either by creating actors from the supplied ClutterActor derived type, or from a MxItemFactory.
Data is set on the children by mapping columns in the model to object properties on the children.
typedef struct _MxItemView MxItemView;
The contents of the this structure are private and should only be accessed through the public API.
typedef struct {
  MxGridClass parent_class;
  /* padding for future expansion */
  void (*_padding_0) (void);
  void (*_padding_1) (void);
  void (*_padding_2) (void);
  void (*_padding_3) (void);
  void (*_padding_4) (void);
} MxItemViewClass;
ClutterActor *      mx_item_view_new                    (void);
Create a new MxItemView
| Returns : | a newly allocated MxItemView | 
void mx_item_view_set_model (MxItemView *item_view,ClutterModel *model);
Set the model used by the MxItemView
| 
 | An MxItemView | 
| 
 | A ClutterModel | 
ClutterModel *      mx_item_view_get_model              (MxItemView *item_view);
Get the model currently used by the MxItemView
| 
 | An MxItemView | 
| Returns : | the current ClutterModel. [transfer none] | 
void mx_item_view_set_item_type (MxItemView *item_view,GType item_type);
Set the item type used to create items representing each row in the model
| 
 | An MxItemView | 
| 
 | A GType | 
GType               mx_item_view_get_item_type          (MxItemView *item_view);
Get the item type currently being used to create items
| 
 | An MxItemView | 
| Returns : | a GType | 
void mx_item_view_add_attribute (MxItemView *item_view,const gchar *attribute,gint column);
Adds an attribute mapping between the current model and the objects from the cell renderer.
| 
 | An MxItemView | 
| 
 | Name of the attribute | 
| 
 | Column number | 
void                mx_item_view_freeze                 (MxItemView *item_view);
Freeze the view. This means that the view will not act on changes to the model until it is thawed. Call mx_item_view_thaw to thaw the view
| 
 | An MxItemView | 
void                mx_item_view_thaw                   (MxItemView *item_view);
Thaw the view. This means that the view will now act on changes to the model.
| 
 | An MxItemView | 
void mx_item_view_set_factory (MxItemView *item_view,MxItemFactory *factory);
Sets factory to be the factory used for creating new items
| 
 | A MxItemView | 
| 
 | A MxItemFactory. [allow-none] | 
MxItemFactory *     mx_item_view_get_factory            (MxItemView *item_view);
Gets the MxItemFactory used for creating new items.
| 
 | A MxItemView | 
| Returns : | A MxItemFactory. [transfer none] |